Thread Rating:
  • 7 Vote(s) - 3.57 Average
  • 1
  • 2
  • 3
  • 4
  • 5
lolol's FATE Coerthas [NewNavMesh] 35-45
#1
*REMINDER* always SetEvacPoint at homebase of the map *REMINDER*
a quick mesh for most of the FATES around Coerthas minus the gathering one since minion can't auto hand in quest yet.

this mesh has been recorded in the new navigation system.

enjoy!

15/11 - fix some wp meshes on some fates
11/11 - added more fate routes to the north west side of the map,
(please note using this mesh when not in active window will cause bot to get stuck while leaping of ledges)
11/09v3 - added more FATE meshes
11/09v2 - added NAV MARKER set at dragonhead base
11/09- new update which covers most of the fates

picture is the waypoints of the mesh

[Image: 2mz04jm.png]


Attached Files
.zip   lololcoerthas35-45.zip (Size: 1.56 MB / Downloads: 1,048)
Reply
#2
Thank you so much for this!

+rep
Reply
#3
(11-09-2013, 02:56 AM)Cardsmall Wrote:  Thank you so much for this!

+rep
please do report of some FATES not getting triggered, seems like i need to rework on some FATE meshing a few times.
Reply
#4
(11-09-2013, 03:05 AM)lololboy Wrote:  
(11-09-2013, 02:56 AM)Cardsmall Wrote:  Thank you so much for this!

+rep
please do report of some FATES not getting triggered, seems like i need to rework on some FATE meshing a few times.

"If this wall could talk" is missing. Not sure if that was intentional or not and "Wish upon a Star" is just brutal to watch. The fate moves and makes my toon just look really bottish walking 4 steps, stopping, rinse repeat lol. Overall all though it seems to be pretty good. I don't know if its on my end or what but it seems to be getting to the fate pretty late sometimes.

Edit: Moving FATES in general are a mess for the bot.
Reply
#5
i cant for the life of me get this working. whatever reason i load up the file into minion in mesh maanger, says loading mesh, 30 secoinds later i hit run and nothing. Then I look and try and see the triangles/navmesh/path or w/e and its blank for me...
Reply
#6
(11-09-2013, 04:43 AM)Cardsmall Wrote:  
(11-09-2013, 03:05 AM)lololboy Wrote:  
(11-09-2013, 02:56 AM)Cardsmall Wrote:  Thank you so much for this!

+rep
please do report of some FATES not getting triggered, seems like i need to rework on some FATE meshing a few times.

"If this wall could talk" is missing. Not sure if that was intentional or not and "Wish upon a Star" is just brutal to watch. The fate moves and makes my toon just look really bottish walking 4 steps, stopping, rinse repeat lol. Overall all though it seems to be pretty good. I don't know if its on my end or what but it seems to be getting to the fate pretty late sometimes.

Edit: Moving FATES in general are a mess for the bot.
yea the escort FATES really makes your toon walks like a bot, i had this encountered a few times with other meshes, i would try to optimized in in a few hours.



(11-09-2013, 05:10 AM)odano1988 Wrote:  i cant for the life of me get this working. whatever reason i load up the file into minion in mesh maanger, says loading mesh, 30 secoinds later i hit run and nothing. Then I look and try and see the triangles/navmesh/path or w/e and its blank for me...
are you using the latest ffxivminion ? if not i'm gonna relook in my mesh files and reupload a new one
Reply
#7
I am. Idk it's being incredibly weird. It'll run 1-2 fates, then just sit there doing absolutely nothing. Same thing occurs when I make my own mesh and run it.
Reply
#8
(11-09-2013, 07:07 AM)odano1988 Wrote:  I am. Idk it's being incredibly weird. It'll run 1-2 fates, then just sit there doing absolutely nothing. Same thing occurs when I make my own mesh and run it.

yea with the recent update, i tend to get that alot as well did u SetEvacPoint at home base? will get back to you on that for further testing
Reply
#9
Thanks, will try
Reply
#10
yeah evac at dragonhead fates only no grinding. i feel like ive tried it all lol
Reply
 


Forum Jump:


Users browsing this thread: 3 Guest(s)

We help you win the game.

FFXIV Bot and More.

 

Products