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FFXIVMinion Update Incoming
#1
Update 6/1/14
  • Added checkbox "Delay Leave" in PVP settings which delays exit for random time between 15-20 seconds for commendations
  • Reduced distance for anti afk move in PVP mode
  • Fixed autoload mesh for wolves den for first time PVPers
  • Fixed a couple of unstuck bugs...still needs more tweaks
  • Fixed blacklist bugs:
    • Blacklist entry remove will no longer remove only top item
    • Temporary blacklist entries won't overwrite permanent blacklist entries

Update 5/1/14
  • Fixed PVP desync issues
  • Added wolves den mesh by default to reduce the amount of people embarrassing us and drawing attention to bots by sitting start area with no mesh loaded

Greetings Minions.

Within the next 24 hours we will be releasing a minor update containing the following fixes and additions:
  • General
    • Added better unstuck functionality
      • Enable/Disable in general settings
      • First stuck -> attempt to move to random position to unstuck
      • Second stuck within 15 seconds -> attempt to teleport to local aetheryte
      • After twenty stucks exit client
    • Added checkboxes to disable cutscenes and skip npc dialogues in general settings!
    • Changed targeting functions to use shortestpath rather than nearest
  • PVP
    • Fixed targeting issues causing bot to attack non-targeted enemies
    • Fixed (hopefully) bot attacking slept target (needs testing/reports!)
    • Removed unstuck jump during PVP
  • Fishing
    • Fishing markers should now work properly after SetFacing()
  • API
    • Player:Teleport(int aetheryteIndex) now works
    • Player:EnableUnstuckJump(bool enable)
    • GameHacks:SkipDialogue(bool doSkip)
    • GameHacks:SkipCutscene(bool doSkip)


We will modify the thread to notify you when the update has been pushed out for release.
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#2
Changes look awesome, any word/news on gui launcher fixes?
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#3
(01-03-2014, 09:22 PM)f3re Wrote:  [*]Added checkboxes to disable cutscenes and skip npc dialogues in general settings!

OUH YEA !
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#4
(01-03-2014, 09:22 PM)f3re Wrote:  Greetings Minions.

Within the next 24 hours we will be releasing a minor update containing the following fixes and additions:
  • General
    • Added better unstuck functionality
      • Enable/Disable in general settings
      • First stuck -> attempt to move to random position to unstuck
      • Second stuck within 15 seconds -> attempt to teleport to local aetheryte
      • After twenty stucks exit client
    • Added checkboxes to disable cutscenes and skip npc dialogues in general settings!
    • Changed targeting functions to use shortestpath rather than nearest
  • PVP
    • Fixed targeting issues causing bot to attack non-targeted enemies
    • Fixed (hopefully) bot attacking slept target (needs testing/reports!)
    • Removed unstuck jump during PVP
  • Fishing
    • Fishing markers should now work properly after SetFacing()
  • API
    • Player:Teleport(int aetheryteIndex) now works
    • Player:EnableUnstuckJump(bool enable)
    • GameHacks:SkipDialogue(bool doSkip)
    • GameHacks:SkipCutscene(bool doSkip)


We will modify the thread to notify you when the update has been pushed out for release.

Fishing fixed!!?! <3 the minion team.
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#5
beautiiful post
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#6
(01-03-2014, 10:20 PM)Latty79 Wrote:  
(01-03-2014, 09:22 PM)f3re Wrote:  Greetings Minions.

Within the next 24 hours we will be releasing a minor update containing the following fixes and additions:
  • General
    • Added better unstuck functionality
      • Enable/Disable in general settings
      • First stuck -> attempt to move to random position to unstuck
      • Second stuck within 15 seconds -> attempt to teleport to local aetheryte
      • After twenty stucks exit client
    • Added checkboxes to disable cutscenes and skip npc dialogues in general settings!
    • Changed targeting functions to use shortestpath rather than nearest
  • PVP
    • Fixed targeting issues causing bot to attack non-targeted enemies
    • Fixed (hopefully) bot attacking slept target (needs testing/reports!)
    • Removed unstuck jump during PVP
  • Fishing
    • Fishing markers should now work properly after SetFacing()
  • API
    • Player:Teleport(int aetheryteIndex) now works
    • Player:EnableUnstuckJump(bool enable)
    • GameHacks:SkipDialogue(bool doSkip)
    • GameHacks:SkipCutscene(bool doSkip)


We will modify the thread to notify you when the update has been pushed out for release.

Fishing fixed!!?! <3 the minion team.

I present Latty, the only customer minion has ever had nice enough to be thankful for fixing something that's been broken for months.
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#7
Awesome. Is it possible for you to make crafting auto pick HQ mats?
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#8
(01-03-2014, 10:38 PM)f3re Wrote:  
(01-03-2014, 10:20 PM)Latty79 Wrote:  
(01-03-2014, 09:22 PM)f3re Wrote:  Greetings Minions.

Within the next 24 hours we will be releasing a minor update containing the following fixes and additions:
  • General
    • Added better unstuck functionality
      • Enable/Disable in general settings
      • First stuck -> attempt to move to random position to unstuck
      • Second stuck within 15 seconds -> attempt to teleport to local aetheryte
      • After twenty stucks exit client
    • Added checkboxes to disable cutscenes and skip npc dialogues in general settings!
    • Changed targeting functions to use shortestpath rather than nearest
  • PVP
    • Fixed targeting issues causing bot to attack non-targeted enemies
    • Fixed (hopefully) bot attacking slept target (needs testing/reports!)
    • Removed unstuck jump during PVP
  • Fishing
    • Fishing markers should now work properly after SetFacing()
  • API
    • Player:Teleport(int aetheryteIndex) now works
    • Player:EnableUnstuckJump(bool enable)
    • GameHacks:SkipDialogue(bool doSkip)
    • GameHacks:SkipCutscene(bool doSkip)


We will modify the thread to notify you when the update has been pushed out for release.

Fishing fixed!!?! <3 the minion team.

I present Latty, the only customer minion has ever had nice enough to be thankful for fixing something that's been broken for months.

hey i'm thankful for everything you guys fix!!! lol
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#9
This is what i was waiting for .. update's and fixes :P

Thumbs up for the dev's.. and yeah fishing.. Finally i can end my fishers in there leveling:P
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#10
can you add some sort of delay so the bot dont charge at the start of pvp fight?
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