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[LUA] Hunter BETA (work in progress)
#21
No need for navigation folder, Also if it's possible to have option of teleportation to next map after its done from roaming or finding a hunt will be helpful.
#22
Don't say I didn't warn about tp in open world

http://www.mmominion.com/thread-8526-pos...l#pid71245
#23
so, does this need beta or live bot?
#24
is this fully afk ?
#25
does anybody have any other maps they've marker'd out? or plans to upload some, or anything?
#26
you guys can just use the beta version of thebot it has a "Hunt mode" and "hunt Markers"
#27
I would have no idea where to drop the markers...
#28
all over the map, it will go from each marker to the next looking for the random spawn.
#29
(08-04-2014, 11:08 AM)jackie1234 Wrote:  you guys can just use the beta version of thebot it has a "Hunt mode" and "hunt Markers"

Is there any kind of repository for marker sets using this mode?
The main problem I've run into using/trying to make a marker set myself is that I end up putting markers way too close together. Is there a way to either overlay the regular FFXIV map on top of the radar so I can see where this marker radius ends and am able to put down another with minimal overlap?

Also, I don't know what the default distance is for markers. Is it as far as you can see, or some different distance? Is it changeable in the settings?
#30
The distance of the radar is a bit further than the cone you see on the ingame map ( max zoom in ). Take one side and think of it as radius. You should get a sense of how big the radar is detecting.

There isnt really a distance of the marker. In theory , you can place one marker in one end of the map and place another one at the other end, the bot will travel from 1 to 2 .
 


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