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LVL60 SMN Profile for Dungeons, PVP, & Raiding (Really, Really Working 3/8/16)
#68
(02-27-2016, 03:30 PM)Geirskogul Wrote:  I'm also having the same issue with this profile. It's spamming a skill that is "Not ready yet" or "Cannot use yet" and just stands there after applying dots (sometimes it doesn't even do that). I checked the log to see what was going on but I'm not really sure what's causing the problem as there are too many lines of text in less than a second and I'm not that familiar with the profile:



Code:
15:17:53> D = "[SkillManager] : Grabbed pet skill:Sic to cast on target ID :1073797640"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Summon[5]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 6"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 7"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 8"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 9"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 10"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 11"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Physick[12]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Sustain[13]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Aetherflow[14]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Dreadwyrm Trance[15]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Ruin III[16]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Raging Strikes[17]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Raging Strikes[18]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Quelling Strikes[19]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Swiftcast[20]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Tri-disaster[21]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Deathflare[22]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Enkindle[23]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Enkindle[24]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Bane[25]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Painflare[26]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Miasma II[27]"
15:17:54> D = "[SkillManager] : Could not find skill, doesn't exist."
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Painflare[29]"
15:17:54> D = "[SkillManager] : Could not find skill, doesn't exist."
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Energy Drain[31]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Fester[32]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Fester[33]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Painflare[34]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Bio II[35]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Miasma[36]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Bio[37]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Shadow Flare[38]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Shadow Flare[39]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Rouse[40]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Spur[41]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Ruin II[42]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Ruin[43]"
15:17:54> D = "[SkillManager] : Could not find skill, doesn't exist."
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Ruin[45]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Energy Drain[46]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Eye for an Eye[47]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Eye for an Eye[48]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Aerial Slash[1]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Contagion[2]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Contagion[3]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Target Buff Checks] failed its check for Steady[4]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Filter Checks] failed its check for Obey[49]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Filter Checks] failed its check for Sic[50]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Skill [51] was castable."
15:17:54> D = "[SkillManager] : Grabbed pet skill:Sic to cast on target ID :1073797640"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Summon[5]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 6"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 7"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 8"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 9"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 10"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 11"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Physick[12]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Sustain[13]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Aetherflow[14]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Dreadwyrm Trance[15]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Ruin III[16]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Raging Strikes[17]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Raging Strikes[18]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Quelling Strikes[19]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Swiftcast[20]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Tri-disaster[21]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Deathflare[22]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Enkindle[23]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Enkindle[24]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Bane[25]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Painflare[26]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Miasma II[27]"
15:17:54> D = "[SkillManager] : Could not find skill, doesn't exist."
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Painflare[29]"
15:17:54> D = "[SkillManager] : Could not find skill, doesn't exist."
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Energy Drain[31]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Fester[32]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Fester[33]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Painflare[34]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Bio II[35]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Miasma[36]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Bio[37]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Shadow Flare[38]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Shadow Flare[39]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Rouse[40]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Spur[41]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Ruin II[42]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Ruin[43]"
15:17:54> D = "[SkillManager] : Could not find skill, doesn't exist."
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Ruin[45]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Energy Drain[46]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Eye for an Eye[47]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Eye for an Eye[48]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Aerial Slash[1]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Contagion[2]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Contagion[3]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Target Buff Checks] failed its check for Steady[4]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Filter Checks] failed its check for Obey[49]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Filter Checks] failed its check for Sic[50]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Skill [51] was castable."
15:17:54> D = "[SkillManager] : Grabbed pet skill:Sic to cast on target ID :1073797640"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Summon[5]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 6"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 7"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 8"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 9"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 10"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 11"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Physick[12]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Sustain[13]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Aetherflow[14]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Dreadwyrm Trance[15]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Ruin III[16]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Raging Strikes[17]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Raging Strikes[18]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Quelling Strikes[19]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Swiftcast[20]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Tri-disaster[21]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Deathflare[22]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Enkindle[23]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Enkindle[24]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Bane[25]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Painflare[26]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Miasma II[27]"
15:17:54> D = "[SkillManager] : Could not find skill, doesn't exist."
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Painflare[29]"
15:17:54> D = "[SkillManager] : Could not find skill, doesn't exist."
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Energy Drain[31]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Fester[32]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Fester[33]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Painflare[34]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Bio II[35]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Miasma[36]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Bio[37]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Shadow Flare[38]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Shadow Flare[39]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Rouse[40]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Spur[41]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Ruin II[42]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Ruin[43]"
15:17:54> D = "[SkillManager] : Could not find skill, doesn't exist."
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Ruin[45]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Energy Drain[46]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Eye for an Eye[47]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Eye for an Eye[48]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Aerial Slash[1]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Contagion[2]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Contagion[3]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Target Buff Checks] failed its check for Steady[4]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Filter Checks] failed its check for Obey[49]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Filter Checks] failed its check for Sic[50]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Skill [51] was castable."
15:17:54> D = "[SkillManager] : Grabbed pet skill:Sic to cast on target ID :1073797640"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Summon[5]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 6"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 7"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 8"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 9"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 10"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 11"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Physick[12]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Sustain[13]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Aetherflow[14]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Dreadwyrm Trance[15]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Ruin III[16]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Raging Strikes[17]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Raging Strikes[18]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Quelling Strikes[19]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Swiftcast[20]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Tri-disaster[21]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Deathflare[22]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Enkindle[23]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Enkindle[24]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Bane[25]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Painflare[26]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Miasma II[27]"
15:17:54> D = "[SkillManager] : Could not find skill, doesn't exist."
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Painflare[29]"
15:17:54> D = "[SkillManager] : Could not find skill, doesn't exist."
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Energy Drain[31]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Fester[32]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Fester[33]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Painflare[34]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Bio II[35]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Miasma[36]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Bio[37]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Shadow Flare[38]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Shadow Flare[39]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Rouse[40]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Spur[41]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Ruin II[42]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Ruin[43]"
15:17:54> D = "[SkillManager] : Could not find skill, doesn't exist."
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Ruin[45]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Energy Drain[46]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Eye for an Eye[47]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Eye for an Eye[48]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Aerial Slash[1]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Contagion[2]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Contagion[3]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Target Buff Checks] failed its check for Steady[4]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Filter Checks] failed its check for Obey[49]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Filter Checks] failed its check for Sic[50]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Skill [51] was castable."
15:17:54> D = "[SkillManager] : Grabbed pet skill:Sic to cast on target ID :1073797640"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Summon[5]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 6"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 7"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 8"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 9"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 10"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 11"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Physick[12]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Sustain[13]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Aetherflow[14]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Dreadwyrm Trance[15]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Ruin III[16]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Raging Strikes[17]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Raging Strikes[18]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Quelling Strikes[19]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Swiftcast[20]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Player Buff Checks] failed its check for Tri-disaster[21]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Deathflare[22]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Pet Buff Checks] failed its check for Enkindle[23]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Pet Buff Checks] failed its check for Enkindle[24]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Target Buff Checks] failed its check for Bane[25]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Player Buff Checks] failed its check for Painflare[26]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Miasma II[27]"
15:17:54> D = "[SkillManager] : Could not find skill, doesn't exist."
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Target Buff Checks] failed its check for Painflare[29]"
15:17:54> D = "[SkillManager] : Could not find skill, doesn't exist."
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Player MP Checks] failed its check for Energy Drain[31]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Target Buff Checks] failed its check for Fester[32]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Player level checks] failed its check for Fester[33]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Target Buff Checks] failed its check for Painflare[34]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Bio II[35]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Miasma[36]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Bio[37]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Shadow Flare[38]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Shadow Flare[39]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Rouse[40]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Spur[41]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Ruin II[42]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Ruin[43]"
15:17:54> D = "[SkillManager] : Could not find skill, doesn't exist."
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Ruin[45]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Player level checks] failed its check for Energy Drain[46]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Target HP Checks] failed its check for Eye for an Eye[47]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Only Solo/Party Checks] failed its check for Eye for an Eye[48]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Aerial Slash[1]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Contagion[2]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Contagion[3]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Target Buff Checks] failed its check for Steady[4]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Filter Checks] failed its check for Obey[49]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Filter Checks] failed its check for Sic[50]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Skill [51] was castable."
15:17:54> D = "[SkillManager] : Grabbed pet skill:Sic to cast on target ID :1073797640"



PS. I did use your first profile prior to patch with no issues, ran flawlessly. The old profile is giving me the same issues post patch as this one though, unfortunately.

I get those same errors..  as for the Cannot Use Yet problem, i had to turn queuing off to get that to stop. I love this profile i hope it get fixed soon :(
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RE: LVL60 SMN Profile 2.0 for Dungeons, PVP, & Raiding (Still Working as of 02/27/16) - by viperkc - 02-27-2016, 04:26 PM

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