01-01-2017, 07:08 AM
(01-01-2017, 06:30 AM)Latty79 Wrote: Hope you aren't adding the + and - to them.
0 doesn't work as intended for maxfatelevel btw, set it to 1
yeah im not adding the + or -.
I was digging through the LUA and saw "(maxFateLevel ~= 0 and (fate.level > (Player.level + maxFateLevel))))"
and was thinking, hmmmm its not going to get to the second part of that evaluation, and was going to ask that.
you beat me to it.