10-01-2013, 12:05 PM
It could just be how I understand it, but it appears to me the mesh is a big part of the anti-detection. Most bots run you on the exact same line of movement between points (in my experience) which is why i would never leave one unattended. "Random" movement is the key to server level monitoring.
The second part is player interaction and while I won't be letting the bot run while I'm not watching it'll be interesting if any function is in place for ignoring trades, or auto-replies for tells. Personally, I used to tell people my son was playing for me and he wasn't allowed to talk to strangers if I missed a tell.
The second part is player interaction and while I won't be letting the bot run while I'm not watching it'll be interesting if any function is in place for ignoring trades, or auto-replies for tells. Personally, I used to tell people my son was playing for me and he wasn't allowed to talk to strangers if I missed a tell.