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FFXIVMinion Update 12/12/13 - Released!
#45
(12-13-2013, 05:41 PM)f3re Wrote:  
(12-13-2013, 03:05 PM)Koopla Wrote:  I think it started ignoring the Combat Range % setting, it goes in closer than I set it to (much closer by 5-6y). Even after it did that I can go back just fine until I'm out of skill range and then it goes back in to that closer range. Even tried removing my mods.

Also, can you make it optional that the character doesn't go to town when it dies in fates?

I don't see anything in the code that would have changed the range behavior...I'll have to run some tests. Did you experience this in grinding/fates or both, and what class/profile are you using?

Fuck now I did some testing (waited until a bot started attacking a stationary fate mob, went back until the skills were red (out of range) and the bot seemed to take only 2-3 squares of steps) and it seemed good, maybe something on my end I'm not sure, will do some more checking and will report if it's bad.
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RE: FFXIVMinion Update 12/12/13 - Released! - by Koopla - 12-13-2013, 06:23 PM

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