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MeshManager/Markers/change max level
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maybe this is linked to that other problem some are getting (no navmesh loaded with markers in levelrange). I have something specific I want to farm on a map, and the level for that marker is set to max 30. So, to have that work anyway, I would set the max level to 50 or something (I'm 32 currently). However, the value I enter there always resets, is that intended that way? I think I can remember that it was changeable... I would prefer not to set the "Ignore markers" option, because I would then also farm other areas that I don't need ;)

(also, this seems to deactivate the GatherManager, since it does farm the first item in list, instead of the one I entered, so maybe it would be a good idea to indicate the deactivated GatherManager somehow)
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MeshManager/Markers/change max level - by TauTau - 12-22-2013, 11:56 PM

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