bosses don't reset but we started taking damage more than we used to so something has changed..which made our life difficult
which is why i'm posting
was there a fix done last week with2.3 ? or are u talking about fixes sometime ago
thanks for sharing that
rep+1
have you tested your setup post 2.3?
please let me know
you are awesome for sharing :)
which is why i'm posting
was there a fix done last week with2.3 ? or are u talking about fixes sometime ago
(07-12-2014, 01:51 AM)odano1988 Wrote: t7 we used dead center of the room about 22 yalms up with a tank and melee dps on the ground. t8 once you enter boss room if you go to the lef t pillar and tele port up about 11-14 yalms he should fixate on you and do no dmg or do lil dmg, we brought 1 healer 1 tank 6 dps for turn 8. T9 best solution we had was just tele all over the place to avoid mechanics but we died to the death debuff or w/e it was. Turn 6 we havent found a reliable strategy to do consistantly. it requires way to much attention and focus and makes it extremely complicated so if someone has some magic way to doing turn 6 id love to hear it.
thanks for sharing that
rep+1
have you tested your setup post 2.3?
please let me know
you are awesome for sharing :)