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Frontlines Mesh - Complete Mesh w/ Markers
#39
(10-18-2014, 11:38 PM)9874126 Wrote:  
(10-17-2014, 04:58 AM)Leon Wrote:  Try to download the newest NavMesh, there should be jumping spots from the platform.
Switch to Triangle and NavMesh view and make sure they are there, otherwise it will rotate at the edge.

I have the same problem as him. I displayed navmesh and there's 2 red thing jump marks (maelstrom entrance). It only hangs and keeps rotating at the jump point at the start of the match. After that when it resurrects, it will fix itself. It looks very obvious that I'm botting.

Also something unrelated to navmesh I think, is the bot spamming targetting on corpses. I don't know if it only shows client-side, but it looks like the head on my character repeatedly goes up and down. Again, obvious sign of botting.

The way it follows characters is fucked too. Most times it keeps going left and right and the camera goes crazy along with it.

Everything else seems to work including queuing. Overrall I would rate the PVP bot as high risk of use. I wouldn't recommend using the PVP bot for now unless you can monitor the screen at all times. Not sure if this is the place to give tips, but I would recommend the devs to make use of lockon. The follow targets on lockon is very fluid and smooth, and it tracks players better as you can just press forward and spam abilities.

pvp is ment to be afk so the lock target doesnt matter. What you see with the camera the players dont see that at all. It doesnt look any different then normaly running around.
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Messages In This Thread
RE: Frontlines Mesh - (Immortal Flames) - by Ace - 09-03-2014, 01:53 PM
RE: Frontlines Mesh - (Immortal Flames) - by Ace - 09-17-2014, 07:02 PM
RE: Frontlines Mesh - Complete Mesh w/ Markers - by Cichard - 10-19-2014, 02:51 AM

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