12-09-2014, 09:30 PM
(12-09-2014, 08:44 PM)Ace Wrote: I've already incorporated some delays to account SE's terrible network coding into the newest SkillManager update (unreleased).Can you divulge what you're changing in your approach to Ninjutsu? Myself I don't have problems with server not registering mudra usage, but more often it is bot changing it's mind on what ninjutsu chain it wants to cast half way through the ability sequence. Let's say half way through sequence conditions change from 'use single target ninjutsu' to 'use AoE ninjutsu'. Would be nice to make it so that if bot decides to use mudra sequence, it sticks to it.
Ninjutsu will probably never work 100%, because of the way SE designed it, the data that the client receives is not sufficient to safely execute the proper action 100% of the time. However, the newer iteration is at least 95%+ accurate, and will only fall down when SE's network trips up the client.
Second problem I have is when mudra order gets broken and you get the rabbit ability. Anyone knows how to set it up so that it either uses rabbit ability or stops trying to cast mudras over and over again?