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any MGP farm?
#11
(03-07-2015, 04:05 PM)Zyday Wrote:  
(03-07-2015, 01:18 PM)bauer6644 Wrote:  I believe so far just a non-related chocobo racing script that requires a key still be pushed. It's been requested though and I personally can't wait because the MGP grind is horrible.

I think he means from MMOMinion specifically.

I don't know what this site allows to be posted, but I am sitting on something that farms a little over 3000 mgp per hour. Made getting gold decks very easy that's for sure.

So are you going to dangle this in front of our face then not tell us?Expect
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#12
(03-10-2015, 12:46 AM)Cyrus324 Wrote:  
(03-07-2015, 04:05 PM)Zyday Wrote:  
(03-07-2015, 01:18 PM)bauer6644 Wrote:  I believe so far just a non-related chocobo racing script that requires a key still be pushed. It's been requested though and I personally can't wait because the MGP grind is horrible.

I think he means from MMOMinion specifically.

I don't know what this site allows to be posted, but I am sitting on something that farms a little over 3000 mgp per hour. Made getting gold decks very easy that's for sure.

So are you going to dangle this in front of our face then not tell us?Expect


for real share the lovee :)Cutesmile
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#13
He probably just spams Elmer like everybody else. That can be about 3k an hour but it's insanely boring.


Still holding my breath for a choco racing bot. All it has to do is que. Literally.
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#14
I built on that farms "The Crystal Tower" Mini-game. It is still in alpha but it gets me 100-1k every 3 hours. Sometimes more. It's not the most accurate yet, maybe others could build on it? I post it here for those curious.

WHATz it doin:
Abuses pixel checking to watch for a change in color in the bar that fills up. When it sees the pixel change near the middle it hits the RED BUTTON to swing and most times, if configured right, should hit 5/7 swings, so that means it costs 7 MGP but depending on when it hits can win 4-10 MGP. so 5 wins at minimum is 20 so u net 13 MGP. At Max 43 MGP. Games take seconds and can be fined tuned to loop quicker if you understand the sleep timers.

Requirements:
Change and locate three pixels using window spy and reading the comments in the script.

LEGEND:
Numpad * = Initiates
Numpad1 = Pause

SCRIPT:
Code:
;FFXIV script

;Sleep timers
standard=2000

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; static pixels

; X/Y position for the word "Yes" (to initiate game, since numpad0 doesn't work)
startGameX=813
startGameY=552

; ANY pixel that falls inside the BIG RED BUTTON
redButtonX=1264
redButtonY=950

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;Numpad * to initiate

NumpadMult::

IfWinExist FINAL FANTASY XIV: A Realm Reborn
{
    WinActivate

    ;Set to first person to prevent players from blocking view
    send {NumpadHome}

    ; Run the loop, it's goes on and on and on...
    Goto, runLoop

}

return
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; Here's the loop!

runLoop:


;Click Cactuar to engage game menu (twice because sometimes it won't register the first--??)
Send {Numpad0}
sleep 50
Send {Numpad0}
Sleep 2400
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; Checks for a pixel that is unique to the game interface when initiate
; Mine was the pixel of the cactus at the bottom left
; Use the autohotkey "window spy" feature (right click running autohotkey icon)
; Use it to find a runique pixel X and Y as well as the BGR value
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; Example: PixelGetColor, menuCheck, X, Y
PixelGetColor, menuCheck, 717, 963

; If you are having issues finding the BGR value uncomment the below line
; and it will give you the BGR in a pop-up when it tries to use that pixel
;MsgBox, %menuCheck%

if menuCheck = 0x449C68 ; <---This is the BGR you want to replace with the color you chose
    {
    Click %startGameX%, %startGameY%, 2  ; yes co-ords - starts game- spends MGP
    sleep 1500
    ; 1ms timer with a check for consistent color of not blue but grey, then start the 1 sec check for color change
    SetTimer, ResetBarCheck, 1
    }
    else
    {
    SetTimer, ResetBarCheck, OFF
    SetTimer,ColorChangedCheck,off
    Goto, runLoop
    }


;------

ResetBarCheck:
; Checks a pixel near the middle of the bar ..waits till it is not blue, then it starts a timer to check when the pixel changes to blue
PixelGetColor, color, 924, 961
   ;MsgBox, Color was %color%
   if color !=0xCEC752
   {
    SetTimer,ColorChangedCheck, 1  
    SetTimer, ResetBarCheck, OFF
}

return

;------

; Will check if the color changes to anything but grey for our original pixel, then hits the red button (this is where you can insert your sleep timer to modify how quick after
; we locate the pixel change that you hit the red button. You can find a sweet spot and get 1k MGP in 1-2 hours. I did.
ColorChangedCheck:
PixelGetColor, color, 924, 961
   if color != 0x4A4152
   {
    SetTimer,ColorChangedCheck,off
    
    ;sleep 30 ; uncomment this and change it to tweak how long it waits to respond...i never used it but may be helpful to someone.
    Click %redButtonX%,%redButtonY%
    
    sleep 8100 ;Sleep to allow rewards to depop, tried many attempts to close window but most times breaks the view of cactuar over long periods of time
    Goto, runLoop
}

return


;------

Numpad1::
send {NumpadHome}
Pause
Awkward
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