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Gathering - Not Working
#1
Hey there, I was happily gathering last night at low level areas, I start the bot again today to do some more farming, it seems that it is just stands there and not move, when I manually move to any gathering node it will start gathering and again stand there, was there any changes with the last updates?

I also tried to delete and download the navigation mesh again to ensure I had the latest, nothing happened Expect
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#2
you were gathering using profile or markers?
in case of profile copypaste the task it is hanging at.
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#3
apparently when the skill profile for Miner or Botanist it wont start, but now when the skill profile is none it's working Awkward that seems odd.
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#4
Seems to be a bug with skill profile for gathering to constantly reset to none.
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#5
Does the profile have a skill profile listed?
If it says skillprofile = none..... delete that line in the profike.
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#6
So I look at the gathering, seems like there a new roll out that I wasn't aware.
You can no longer use [gathering profile] (in as skill profile) unless you defined a profile which looks in \LuaMods\ffxivminion\GatherProfiles\ (Current there no way to edit it from front end? Back end raw edit only?)

You cannot select skill profile (gather profile) from main panel (it will reset to none).
You select skill profile in the Edit Marker itself.
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#7
Can you post the profile task please.
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#8
My profile skill is very simple. I just use King Yield II when marker had 3 more. Attached.

Code:
-- Persistent Data
local multiRefObjects = {

} -- multiRefObjects
local obj1 = {
    ["skills"] = {
        [1] = {
            ["alias"] = "";
            ["collraritylt"] = 0;
            ["collrarityltpct"] = 0;
            ["collwearlt"] = 0;
            ["collwearltpct"] = 0;
            ["gatherattempts"] = 3;
            ["gatherattemptsmax"] = 0;
            ["gpbuff"] = "";
            ["gpmax"] = 0;
            ["gpmin"] = 0;
            ["gpnbuff"] = "";
            ["gsecspassed"] = 0;
            ["hasitem"] = "";
            ["id"] = 241;
            ["isunspoiled"] = "0";
            ["itemchancemax"] = 0;
            ["itemhqchancemin"] = 0;
            ["lastcast"] = 0;
            ["name"] = "King's Yield II";
            ["prio"] = 1;
            ["pskillg"] = "";
            ["singleuseonly"] = "1";
            ["type"] = 1;
            ["used"] = "1";
        };
    };
    ["version"] = 2;
}
return obj1
**PS** forum doesn't allow to attach .lua Everything here is .lua perhaps we can change this rule.


Attached Files
.zip   Gather.zip (Size: 448 bytes / Downloads: 8)
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#9
Gather profile not skill profile.

Skill profile doesnt matter if it doesnt even load
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#10
(10-11-2015, 05:46 AM)crayfish Wrote:  So I look at the gathering, seems like there a new roll out that I wasn't aware.
You can no longer use [gathering profile] (in as skill profile) unless you defined a profile which looks in \LuaMods\ffxivminion\GatherProfiles\ (Current there no way to edit it from front end? Back end raw edit only?)

You cannot select skill profile (gather profile) from main panel (it will reset to none).
You select skill profile in the Edit Marker itself.

Not to be mean, but this is wrong on all accounts.
The GatherProfiles is where the profiles for tasks are placed.
The gathering profiles can contain references to skill profiles, which are auto-set when they pop, like markers. If the skill profile does not exist, nothing happens, and keep in mind that "None" is actually an allowed profile, for these tasks, so it is likely that the task is setting this as the profile to use.
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