Posts: 18
Threads: 2
Joined: Jan 2016
Im aware that this is my 2nd thread today, so I apologize for the frequency..
When running the bot on either minner or botanist, the game becomes extremely laggy (drops to 1 to 2 frames per second.) It goes back to normal once I reach the node and start mining/etc and then becomes very laggy again once the bot finishes mining.
Im using basic settings, no hacks except repar and paranoid (not teleporting) (I turned these off but it didnt make a difference)
no food, no cordials, black chocobo mount,
Ive followed all of the prereqs listed (no antivirus, all updates installed, etc).
any other reports of this happening, or any idea of resolution?
Posts: 2,172
Threads: 65
Joined: Oct 2013
Maybe you enabled logging or debugging, spamming up the console?
Posts: 18
Threads: 2
Joined: Jan 2016
thats a good point. I dont think that is the case, but I will check it when I get home. Thank you for the suggestion, Ace.
Posts: 18
Threads: 2
Joined: Jan 2016
01-11-2016, 07:09 AM
(This post was last modified: 01-11-2016, 07:11 AM by crowmohon.)
update:
log and debug were both turned off.
HOWEVER.. I turned off auto-equip and it didnt lag nearly as much. it seems the auto-equip is what was causing some of when it was on the "movetopos" or "movetointeract" tasks. (I am using sebb's 1-60 gathering pack from the store).
To give a bit more detail, I am using the ilvl 70 offhand weapon, which.. for some reason did cause an error when I first got it (which is also when the lag started)
Im not sure what is causing this code wise, however.. but I hope this helps.
Posts: 670
Threads: 54
Joined: Oct 2013
01-11-2016, 07:30 AM
(This post was last modified: 01-11-2016, 07:35 AM by HusbandoMax.)
Same problems with me and all the people I know that use it since update. I think there is an issue with the MOVETOPOS for questing.
When I switch to fish/gather the MOVETOPOS is 100% fine. Once it passes MoveTo FPS is good again. Vendoring is fine and anything else.
Just seems to freeze up every time the bot ticks.
I couldn't notice a difference with Auto Equip off but there was about a 7 FPS increase on Disabled Vendoring? Still a big FPS loss since update.
With Questing
http://puu.sh/mrlb3/562c339b65.jpg
http://puu.sh/mrtIg/196263b736.jpg
http://puu.sh/mrtK2/038e762562.jpg
With Fishing with markers on the same spot
http://puu.sh/mrl8X/de115b75d0.jpg
Posts: 18
Threads: 2
Joined: Jan 2016
UPDATE:
there was a minion patch this morning, but it did nothing to resolve the fps loss/lag when going from node to node.
I tried a few other things, such as disabling food, redownloading sebb's gathering pack, and completely uninstalling and reinstalling minion. the issue is still there.
Im kind of at a loss of whats going on at this point.. I just purchased the key and its been unusable for almost 4 days now. -_-'
Posts: 2,921
Threads: 12
Joined: Sep 2014
We have just gone over the quest module and the fps lag should be comparable to gathering mode now.
but thats only based off my pc .. others will need to test for themselves once it gets released.
Just making sure we didnt break anything b4 its out
Posts: 2,172
Threads: 65
Joined: Oct 2013
Chill out a bit. The issue wasn't even made known to me until midnight last night, and we're trying to test fixes for an issue that I can't even personally reproduce.
Posts: 20
Threads: 7
Joined: Nov 2015
same problem here when bot dont have near any mining nodes he will laggg when nod apper bot go and mine and again lagg when no node ( i have auto eq on )
Posts: 734
Threads: 18
Joined: Feb 2014
Hmm, wasn't aware this was an issue. Maybe it's PC related? I mean, I've noticed fps drop from over 100 to the 40s when the bot is scanning for a task, whether looking for a node or for a fate to spawn while grinding, but hasn't been that extreme for me. But them again I'm running on an i7, 32gb and an nvidia 9600.