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Trigger [Machinist][Combat Routine]
#28
5 is Hypercharge and 6 is Potion, which both follow the quick toggles, so they can be skipped.
I can try to tweak the pet thing, I have no idea why it does that, because that isn't where it's being casted, just how the game chooses to interpret the position, will see if I can offset it a bit.
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Messages In This Thread
Trigger [Machinist][Combat Routine] - by Ace - 09-03-2016, 06:53 PM
RE: Trigger [Machinist][Combat Routine] - by Ace - 09-03-2016, 11:36 PM
RE: Trigger [Machinist][Combat Routine] - by Ace - 09-04-2016, 06:09 AM
RE: Trigger [Machinist][Combat Routine] - by Ace - 09-04-2016, 05:39 PM
RE: Trigger [Machinist][Combat Routine] - by Ace - 09-05-2016, 07:47 PM
RE: Trigger [Machinist][Combat Routine] - by Ace - 09-05-2016, 09:59 PM
RE: Trigger [Machinist][Combat Routine] - by Ace - 09-06-2016, 12:06 AM
RE: Trigger [Machinist][Combat Routine] - by Ace - 09-07-2016, 03:30 AM
RE: Trigger [Machinist][Combat Routine] - by Ace - 09-08-2016, 01:36 AM
RE: Trigger [Machinist][Combat Routine] - by Mazi - 09-10-2016, 02:23 AM
RE: Trigger [Machinist][Combat Routine] - by Ace - 09-10-2016, 04:19 AM
RE: Trigger [Machinist][Combat Routine] - by Zaky - 09-27-2016, 07:06 PM
RE: Trigger [Machinist][Combat Routine] - by rozi - 10-08-2016, 08:37 PM
RE: Trigger [Machinist][Combat Routine] - by Ace - 10-26-2016, 01:49 PM
RE: Trigger [Machinist][Combat Routine] - by Ace - 12-29-2016, 05:05 AM
RE: Trigger [Machinist][Combat Routine] - by NSix - 01-06-2017, 01:55 PM
RE: Trigger [Machinist][Combat Routine] - by Ace - 01-14-2017, 05:07 AM
RE: Trigger [Machinist][Combat Routine] - by Ace - 01-15-2017, 03:52 AM
RE: Trigger [Machinist][Combat Routine] - by NSix - 01-27-2017, 12:02 PM

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