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[Module] Crafting Tool v2.1.1 + FIX 2 <18/11/2013>
#52
(10-23-2013, 06:22 AM)Gabi Wrote:  Can you add a "use skill max times" setting? Or "use skill only once"? At the end of the crafting, after Master's Mend, with Inner Quiet and Steady Hand activated, it's casting both of them again and it leaves no crafting points for another basic/standard touch. Limiting Inner Quiet for example to be casted only once (and maybe the same for Steady Hand) will allow 2-3 more basic/standard touches, raising the quality a lot.

(10-23-2013, 01:47 AM)BrewMiester Wrote:  Will we have the ability to use cross class skills, for example manipulation while working as a weaver? I don't see it in the current options.

I think that you can copy manipulation definition from BSM (line 192) to WVR and it will work.

I tried this but when it comes time to use the skill it just hangs. If you can point me towards some reading material on how this programming works I can see if I can fix it for you.

(10-23-2013, 05:47 PM)ymko Wrote:  Not to do large quotes :)

1. I was working on it and by mistake instead of doing git add CraftingTool.lua did git rm CraftingTool.lua :/ And it rolled me back to previous commit which is pretty useless so i'm redoing it now T_T (Will let users setup skills more or less hopefully gonna have it up tomorrow or today at late night).
2. I was working on Cross Class skills as well with it so hope to have that done too(maybe push them in a few hours as it requires less code) :P

(10-23-2013, 05:38 PM)Koopla Wrote:  There are 2 things that bug me:

1) Some crafts that can be finished (progress from 0 to 100%) in 1 synthesis are counted as 2 "Steps to finish". What this means is that the bot does synthesis at 20/XX durability and finishes it leaving 10 durability unused :(

2) I don't know why, but the "Condition" condition in the Crafting Skill Editor doesn't seem to work. I have set synthesis to be used on normal and poor (2 entries in skill list) and touch to use on good and excellent. It seems to still use synthesis on good/excellent.
If you are referring to SkillEditor_Crafting, it isn't done by me, it's the inbuilt version they are working on, i know it might be a bit confusing but the only window that is made by this lua is CraftingTool. The other thing got added by admins in the last update :P

Sounds like you will get it fixed before I would get up to speed :)
 


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RE: [Module] Crafting Tool v1.5 + BUGFIX [21/10/2013] (WVR,CUL,GSM,BSM,ARM,ALC) - by BrewMiester - 10-23-2013, 06:01 PM

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