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[Module] Crafting Tool v2.1.1 + FIX 2 <18/11/2013>
(11-05-2013, 01:21 PM)R3P0 Wrote:  
(11-05-2013, 01:12 PM)ymko Wrote:  
(11-05-2013, 01:02 PM)R3P0 Wrote:  
(11-05-2013, 11:37 AM)ymko Wrote:  
(11-05-2013, 11:35 AM)R3P0 Wrote:  I see what you are saying but if I switch 3/4 around Waste Not would use one of the Steady Hand II times and as a crafter we do not want that. Currently as is if you pop Steady hand II last you get 5x that can do abilities and 4/4 from Waste Not. If TOTT were to pop in there as well that will also reduce Steady hand II as many times as TOTT had proc.
ToTT = +20cp
Steady Hand 2 = 25cp
So ToTT restores Steady Hand for 4 out of 5 steps...

its running now with your recommendations seems to be doing good so far all abilities seem to be procing, I had to change Waste not to CP >= 150 as it was not allowing Masters Mend to proc. I will upload my settings when there is an area for it as its for Leatherworker leveling 33-50 with 260+ CP
I'll ask fxfire to make a topic for skill profile for this, see where it gets us :P

Still seems to be a small problem after a bit it gets stuck with not enough CP, otherwise working fantastic, its not all the time its randomly doing it, and only after masters mend has went, it wont jump to hasty hand or Standard Synth to finish the synthesis
Try increasing Custom Delay, it's likely that this is the cause
 


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RE: [Module] Crafting Tool v2.0 Beta [03/11/2013] - by ymko - 11-05-2013, 01:30 PM

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