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[Module] Crafting Tool v2.1.1 + FIX 2 <18/11/2013>
Unless things have changed in the last week, there is no way for mod authors to change the LQ/HQ materials from the default values using lua. I haven't yet even seen that being mentioned on the "to do" list for the bot's authors, so I wouldn't expect LQ/HQ mats in mods any time soon.

What ymko has done for us is to give us "hot" keys as identified in the instructions. For those recipes where I'd benefit from using (rather than selling) an HQ mat, what I do is program a key (using a programmable keyboard) to rapidly fire left mouse clicks and another key to fire off the "one-time" craft. I hover my mouse over the HQ mats I want to increase and hit my mouse clicker then, once the recipe is ready, I hit the "one-time" craft hot key. It's not unattended but it's a whole lot easier (and less rsi inducing) than the game's default. Watch movies and profit making HQ items for the market Smile.
 


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RE: [Module] Crafting Tool v2.1.0 <09/11/2013> - by Hairyogre - 11-12-2013, 04:27 AM

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