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FFXIV Current Progress Update / Beta Information
#1
Greetings Minions.

It's been awhile since we talked about FFXIVMinion progress so here's a little bit of information about our current project status and road map for the future.

The MarkerManager project has been completed and is ready for beta testing. This completely replaces the gathermanager/meshmanager marker functionality and provides a single location for managing all your markers.

[Image: Wo6DRph.png]

You can select three different marker modes:
  • Single Marker
  • Random Marker
  • Marker List

Single Marker will use only the marker you've selected in the "Marker Name" drop box. Random Marker will make random choices from your available markers of the current type, and Marker List will use markers from the Marker List displayed in the window. Each marker in the list is dynamically created a button which can be used to edit the marker fields any time. You can move markers up or down in the list as well as removing a marker from the list or deleting it completely. There is no more "ignore marker level" checkbox as this functionality is handled automatically now if the bot cannot find a marker of the appropriate level.

Furthermore, the new marker system makes it extremely easy to modify markers or create new ones. This means faster updates for marker change requests and makes it very easy for addon devs to create new custom markers for their addon functionality. The code has been committed to our beta branch in github and is currently undergoing internal testing.

With the MarkerManager complete we are currently devoting all scripting resources to questing. We have all the client data necessary to do quests and are working on the profile design and script setup. The design is mostly complete and we are moving into implementation/testing this weekend. I feel confident that we will have fully scriptable questing within a month, using the same profile system as the duty code (with different table parameters of course). fxfire has also created a fancy quest profile gui builder for GW2Minion (QuestManager) that we will most likely be porting to FFXIV for those that want to create profiles using the bot interface rather than a text editor.

When the questing system is complete, the next major framework project will be a rewrite of the duty code to use the optimized profile system developed for questing. The goal of this project will be to make duty mode more stable, remove as many of the timers as possible, and generally cleanup/optimize the current functionality.

Other Projects
The relogger is still being worked on - it's turned out to be much tricker than originally anticipated and has required some major rewrites. We will update you as progress continues. AOE avoidance is also still in the works; we've prioritized marker fixes/questing over AOE for the moment since its quite a difficult project but its still on our list of high priority additions.

Beta Launcher
We will be releasing the MarkerManager, Questing, and a big chunk of other fixes/optimizations as major update FFXIVMinion v1.5. First though, we will need lots and lots of testing as almost half of the base framework has been modified/rewritten. Rather than pushing it on users in the release build, we will be releasing a beta launcher in the next week or so that will allow you to run/update the beta version of the bot with the new functionality. We will make another announcement along with instructions when this is available. Please help us test the functionality thoroughly so that when we push it to release we can be confident it will not break your farming/grinding/gathering/dungeoning fun.

As always, thanks for your continued support of our product and rest assured we are still working hard to improve it.
#2
Solid work, looking forward to this. Keep it up!
#3
ThumbsUp
#4
What about dodging AOE?
#5
(02-28-2014, 04:03 PM)f3re Wrote:  Greetings Minions.


Other Projects
The relogger is still being worked on - it's turned out to be much tricker than originally anticipated and has required some major rewrites. We will update you as progress continues. AOE avoidance is also still in the works; we've prioritized marker fixes/questing over AOE for the moment since its quite a difficult project but its still on our list of high priority additions.

(02-28-2014, 08:31 PM)altnob Wrote:  What about dodging AOE?

did you read the full post?
#6
Great stuff! thanks guys!
#7
This is quite something. I am glad to be part of it. Can't wait.
#8
heads up, the bot doesnt seem to be working. Did you push a new update and it hasnt hit yet?

I get a black screen followed by a crash after inputting the mmominion keycode and pw
#9
Same here.... along with 3 others in our group. Not sure how to proceed.
#10
Same issue here, everything was working fine until about 20-30 minutes ago and the bot just suddenly stopped working.
It will ask for a Keycode and password again, after entering the code and password your screen will have strange black markings on it and then lead to FFXIV crashing. Just bought a new time card for the game and Minion :(
 


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