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[NavMesh] Quarrymill Fates 20-30
#23
theres definatly improvements to be made. Mapping the inside of Redbelly Hive so that fate is included needs to be done. Also the fate south of Buscarrons, the bot gets stuck on teh 1 mob that the fate zerg tends to go for while theres 2 other single spawns that respawn quickly and has less people at them. With a creative mesh you could probably ensure getting stuck on one of those 2 and get better credit for the fate from it.
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Messages In This Thread
[NavMesh] Quarrymill Fates 20-30 - by etb - 10-07-2013, 10:11 PM
RE: [NavMesh] Quarrymill Fates 20-30 - by dv73 - 10-07-2013, 11:27 PM
RE: [NavMesh] Quarrymill Fates 20-30 - by kinosix - 10-07-2013, 11:48 PM
RE: [NavMesh] Quarrymill Fates 20-30 - by Icaros - 10-08-2013, 07:18 AM
RE: [NavMesh] Quarrymill Fates 20-30 - by dv73 - 10-08-2013, 10:27 AM
RE: [NavMesh] Quarrymill Fates 20-30 - by gawc - 10-12-2013, 11:23 PM
RE: [NavMesh] Quarrymill Fates 20-30 - by TauTau - 10-16-2013, 11:36 AM
RE: [NavMesh] Quarrymill Fates 20-30 - by Latty79 - 10-16-2013, 01:40 PM
RE: [NavMesh] Quarrymill Fates 20-30 - by TauTau - 10-16-2013, 12:04 PM
RE: [NavMesh] Quarrymill Fates 20-30 - by Xelaeon - 10-24-2013, 12:50 AM
RE: [NavMesh] Quarrymill Fates 20-30 - by Latty79 - 10-24-2013, 10:30 PM
RE: [NavMesh] Quarrymill Fates 20-30 - by saven - 10-26-2013, 04:26 AM
RE: [NavMesh] Quarrymill Fates 20-30 - by Peacekeeper - 10-26-2013, 04:50 AM
RE: [NavMesh] Quarrymill Fates 20-30 - by saven - 10-27-2013, 01:37 AM
RE: [NavMesh] Quarrymill Fates 20-30 - by saven - 10-27-2013, 03:04 AM

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