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MP %
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(12-06-2013, 07:27 AM)HansW Wrote:  what would you want to use that for ? i can't really imagine a scenario where using mp% would make much sense.

(12-06-2013, 08:43 AM)fxfire Wrote:  well sometimes % is better because the MP costs scale with the playerlevel :/ but mostly fixed MP is also ok... I could probably add both

I agree with fxfire.

I actually need to create a new SkillManager profile for my Thaumaturge and Black Mage every 5 levels because there wasn't MP%.

Unlike other classes/job who can't regenerate Mana (so only MP% doesn't matter), Thaumaturge and Black Mage have a min/floor of MP% to recycle to their Mana regen spells, otherwise they end up OOM for 60sec.
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Messages In This Thread
MP % - by exaccuss - 12-06-2013, 03:55 AM
RE: MP % - by HansW - 12-06-2013, 07:27 AM
RE: MP % - by HansW - 12-06-2013, 12:42 PM
RE: MP % - by wildicedemon - 12-06-2013, 08:34 PM

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